We Fly Spitfires posted a good questions. Do We Expect Too Much From MMORPGs Now? And I honestly we are not. Mainly because the amounts of that MMO’s make.
Currently Star Wars: The Old Republic is rumored to cost roughly 150 million bucks to make. Average cost to make a movie is 109 Million. While the number is huge, it not all that big compared to the profit the game will make.
Let pretend Star Wars the Old Republics does roughly equal to most MMO’s. (I’m using number roughly equal to Warhammer number when it launched)
In the first year they sell roughly 1.5 million copys of the game.
And they end up with roughly 500,000 subscribers.
1 million X 50 bucks = 75 Million bucks in game Sells
500,000 X 15 X 12 = 90 Million Bucks in subs.
They come out of the year with making 165 Million bucks. (Roughly 15 million bucks in profit). Now unlike the core game, expansions are much much cheaper to make, where talking roughly 15, 20 Million bucks for an expantion. Expansions tend to be bought by the majority of the subs, and by people wanting to retry the game again.
Cost of an expansion 20 Million
750,000 X 30 = 22.5 Million
450,000 X 15 X 12 = 81 Million
This year in year in profit they make roughly 80 million bucks. You keep this up for roughly 6 years you have 1/2 a billion bucks in profit. Mostly from maintain the game, and adding a new expansion every 15 or 16 months.
So now a days i expect more from MMO’s because they can make huge amounts of profit, just by making the average. And these number i put up here are about average for today Triple A titles. I can see some MMO’s over there life span making over a Billion bucks. (I believe WoW, and Everquest 1 have both pasted that mark).